Project Description



Jelly Splash is an over 3 years old free-to-play puzzler mobile game with average of 1 million daily active users. My main role in this game is to create UI/UX flows of feature ideas, mockups of different screens, interactive prototype for user tests and final polished UI elements for implementation. I mostly use standard graphic software, like Photoshop, Illustrator and Flash, for mockup images. I also use different prototyping tools, like Flinto and Marvel, to make testable demo builds to find the best user experience flow for the product.